
Centipede enemy main pose https://lb3d.co/

Oculon centepide monster waving high https://lb3d.co/

Side view of the centipede monster https://lb3d.co/

Close up on shell detail https://lb3d.co/

Centipede monster with giant eye, dead https://lb3d.co/

Rear view of centipede monster, hind "fake" legs in the air. https://lb3d.co/

Top view of centipede monster https://lb3d.co/

Giant eyeball view of centipede monster https://lb3d.co/

Side view of head, centipede monster https://lb3d.co/
Sketchfab animated preview of centipede monster https://lb3d.co/
This centipede monster "Oculon" can be found on my website here: https://lb3d.co/product/centipede-monster-with-giant-eyeball-3d-model-rigged-and-animated/
He was created and retopologized in Zbrush, then rigged / animated in Blender 3d. While he was at first colored in Zbrush, I decided to follow up the detail with Substance Painter.
He is also on my youtube channel, animated, in Unity 3d:
- Game animation: https://www.youtube.com/watch?v=cMT6tkWarSQ
- Rotary: https://www.youtube.com/watch?v=tZZgr21lJSE
- High detai: https://www.youtube.com/watch?v=tewV5MFpzdc
This was mostly inspired from an old Legend of Zelda enemy Lanmola (https://zeldawiki.info/Lanmola).
The creature is a favorite of mine because of the complex rig and many limbs involved. Plus he is sort of cute.